![]() Luckily, you’re given hints after a certain amount of time that also help with guiding the player to the next puzzle. ![]() Once you enter a room all the main things you can interact with are brightly lit, while the background is dimmed out to stop the player from endlessly clicking where they’re not supposed to when trying to find the next puzzle.Įven though these things are in place to stop the player from wondering where to go too much, there are still a few times where I found myself getting lost. This, however, doesn’t dampen the overwhelming feeling of accomplishment when you complete a room, and the puzzles are still enjoyable and interactive.Įntering a new room could easily become frustrating because you’re met with so many things you could interact with, yet Fireproof Games did a great job at using lighting, sound/visual effects, and the environment to direct the player to the next puzzle. All the puzzles can be completed by trial and error and the only time you’d really get stuck is if you didn’t initially realise that you can interact with something. The dollhouse can be a bit intimidating at first because there are so many things you can interact with, however, once you realise most of it can’t be touched right now you start to pinpoint what you’re supposed to be doing next.Īs mentioned previously, the puzzles in this game cater towards all levels, so if you’re looking for genius level puzzles only, then The Room series might not be for you. Most rooms are locked at the start and you must investigate the current rooms and discover items to unlock new areas, meaning switching between the different rooms is a vital part of solving other areas puzzles. The first thing you notice upon starting The Room 4 is the design, more specifically that it is completely different from the previous games instead of having lockboxes inside lockboxes you have a doll house to explore. Once again, Fireproof Games continue to deliver some of the best escape room games I’ve played. ![]() ![]() Fireproof Games have always used that idea and implemented them into their games so everyone can enjoy them The Room 4: Old Sins is no different. If you’ve ever done an escape room in real life, you’ll understand that they cater towards the average person you often don’t have to be a genius at puzzles or understand things that aren’t common knowledge to complete them in time.
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